Long-Awaited Uploads

I’m happy to announce this week…

Audio Test Banner

New Videos in Sound Design and Composition

Jump on over to the Projects pages for some new videos, that aren’t technically “new,” but the permission to display them in my portfolio is!  They’re a set of two Audio Tests for a game development company.  I was tasked with completing both in 3 days, of which I’m proud to have made the deadline, and more proud of the outcome.  Very stoked with how well they turned out.  Please take a look and tell me what you think!

 

Mind|over|Matter Sound Design | Audio Test
Watch out for this guy.

SFX

The first one is a SFX and Sound Design placement, where the entire video had no sound whatsoever, and I was instructed to add SFX for everything.  Music was optional, and the video really needed something to break between cuts and the action, so I found a period jazz piece from a French singer Edith Piaf, a very popular Jazz and Opera singer from the 40’s, and had her song “Padam Padam” as the BG music for scenes involving the sniper and the opening/end title screen.

More in-depth synopsis and explanation is available with the video and on the Vimeo page.

 

Music

Mind|over|Matter Composition | Audio Test
Aww, such pretty rolling hills.

The other video was a test for Composition.  This video came with SFX already in place, and required additional music, so I composed the first melody that came to mind when playing the video a couple of times through, and the rest of the piece filled in more and more.  It was awesome writing like this.  I feel like I could do this all day (which consequently, I did) and am really excited to have had the opportunity to create under such circumstances.  I feel like if I just had a few more days though, I could really fill out some of the transitions and mix it a whole lot cleaner, find some more interesting instrumentation, etc.  But, for a day and some change, I’m super happy with it.

If you want to read more about the creation, jump to Vimeo, where I have a larger paragraph of explanation like the SFX video above.

Bleak Logo

Sound Design tracks for Bleak : Mod

So… Just finished setting up the link to Soundcloud for some new(ish) Sound Design files from Bleak dev.  I’ll be adding more in the coming days too.  We have a lot of progress!  We’re slowing some on account of the Game Designer’s heading back to school schedule, but he keeps managing to put up more …

New Action/Shooter Theme Song @Soundcloud

Ravaged

Ravaged

Ravaged is a video game for PC by 2Dawn Games, unreleased currently, and GEAR UP is my entry for their Theme Song contest. The game is a post-apocalyptic multiplayer FPS so I attempted to create a gritty barren landscape with just a hint of hope, as your mission in the game is to defeat some savage opposition at the end of the world.

As for the track itself, it’s been worked into a healthier existence from an old demo called Combi…and just kind of seemed like the right fit for this type of project.  Lemme know what you think about it, as always, I love to hear feedback!

Gracias mucho,

AC

[soundcloud id=’50551612′]

Bleak Logo

New Theme Track for “Bleak” Game Mod!

Bleak : Mod

I’m glad you’re here.

This track is called “Alone” and is meant to exude that very feeling! The Game Designer for our Mod Team is really on the ball…and sent me a few ideas he’d already composed for themes, ambience, and other soundscapes.  So, “Alone” is actually his title and original idea.  I just tweaked it, used some new synthesis/instrumentation, and tried to sculpt something that would be great for a title screen/loop.

At the time of writing, I wasn’t sure what the end use would be, and the game is incorporating surreal/paranormal elements and disturbing enemies.  So, a little bit of that creepiness and fear of the unknown is in there too, with just a hint of hope in the melody. Enjoy, and lend me some feedback please!

[soundcloud id=’50094570′]