Andrew Corbitt Audio

Andrew Corbitt

(c) Andrew Corbitt Audio

– yours, truly.

clicky-clack foley in the studio

Sound Design, Implementation & Mix Specialist

Career:

Senior Sound Designer at Playstation Studios

(remote from Austin, TX). 2021-2024

  • “MLB The Show” ’22-’24 – Sound Design, Source creation, Implementation within Sony’s proprietary middleware (Scream)
  • “God of War Ragnarök” – Cinematics/Gameplay Moment Sound Design
  • “Horizon Forbidden West: Burning Shores” DLC – Cinematic Sound Design and Surround Mix

Sound Designer II at KingsIsle Entertainment

Round Rock, Tx. 2018-2021

  • Sound Design, Music Composition, Unity/MasterAudio Integration
  • “Wizard 101,” “Pirate 101,” “RPG Dice: Heroes of Whitestone,” “Animal Cove,” “Action Heroes: Apocalypse”

Freelance Contractor

2012-2017

  • Shadow Demon Entertainment – Sound Design, Music Composition, Unreal integration, Graphic Design
  • Dieguis Productions“Titan” Kontakt Instrument and Cinematic Musical Library

Experience:

Audio Middleware

Wwise, Scream, MasterAudio, Miles, Fabric

Game Engines

Unreal, Unity, Gamebryo.

DAWs & Plugins

Reaper, Pro Tools, Logic Pro, Cubase, Reason, SoundForge, KiloHearts, FabFilter, Arturia, SoundToys, iZotope, Native Instruments, Zynaptiq, Oeksound, Denise, Tonsturm, UVI, UA, Waves, and too many more to list without boring you to death!  I could talk about this stuff all day.

Game Development Essentials

Perforce, AlienBrain, Confluence, Jira, Subversion, Teams, Discord, Excel, Word & Outlook.

Core Audio Background

Pro Studio Recording, Foley and Surround Mixing, Field recording, Live Sound Engineering (Large Venue, Club & Theater), Analog “old school” training and knowledge.

Musical Tendencies

Guitars, Keys, Horns, Drums.  Vocals…maybe with a little liquid courage. Prog-Metal, Orchestral, Rock and Electronic genres, often all blended together to varying degrees.

Education:

University of North Texas, Denton, TX. 2010

  • Bachelor of the Arts Degree, General Studies
  • Focuses in Computer Education, English Literature and Marketing

Conservatory of Recording Arts & Sciences, Tempe, AZ. 2011

  • Audio Engineering Diploma

Red Bull Music Labs, Dallas TX. 2005

  • Week-long immersion in Reason, taught by Lorin Ashton (Bassnectar)

Contact

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